System simple 2/1 GF Always (by unpassed hand) except in comp NT 15-17,Jxf,Txf,Leb,sys on over x,2S=clubs,2NT= diamonds accept with honour to 3 2N=20-21,Jxf,Txf,3S=MSS,Leb,sys on /x 3N=gmbl no otsde A or K Majors 5cm, 2N is baron 15+ hcp,1N=1 rd frce,rev drury,pjs in comp only, 3N=balanced 16-17 HCP (4-3-3-3 or 4-4-3-2) Minors 3+(usually 4 diam), inverted (force to 2nt or 3min)off only over x,2N=11-12,3N=13-15,bypass 1D unless GF strength Strong 2C - 2D wait, cheapest 3 level is 2nd neg Weak 2D is multi weak in major or strong balanced,2H is FLANNERY ,2S is spades/minor Overcalls 8-16,new suit nf tends to deny good supp, Q=1rd frce, Q then new suit forcing, weak raises if next opp doubles NT-Over 15-18,System on-incl Lebenshol if next opp bids Doubles Neg-3S, Resp-3S, Support x and xx ->2H Vs.Doubles Jordan 2N (maj and min), raises are weak if partner opener-new frce 1 level only,xx implies no fit 10+ Preempts standard type (gen rule of 2 and 3), new suits forcing Vs.Preempts X=takeout, Lebenshol/weak 2 all seats Cuebids Michaels over maj or min (2N asks minor), nat over artificial Slam-Bids 0314 RKC(last bid suit unless only 1 fit established) Suit-leads 4th best, Xxx, Akx(x)A NT-leads 4th best,Xxx,A asks honor-count if none, K asks attitide Carding UDCA..ups Misc 4SF(GF),NMF; capp/nt,over strong 1C or 2C X=maj, NT=minors pp/nt,over strong 1C or 2C X=maj, NT=minors 2H is FLANNERY is 11-15 2S is SPADES and a minor less then opener 1H 1S like forcing NT 1N is 5+ spades 1x 1N except over 1H is forcing NT Paased hands 2/1's in major suits are 2C = 3 card support limit and 2D is 4 card supp limit Jump shifts in competition are weak 2 bids 1 major 3 minor ...intermediate jump shift